Archive for July, 2005

State of Play

Saturday, July 30th, 2005

The Pokemon Mini version of Cortex was well underway before I decided what to do about a website, and has been playable for a couple of weeks now. I used the magic of deadlines to motivate myself, by deciding to demonstrate the game at the Coders’ Workshop Meet on the 16th July.
Here’s the screenshot from Pokeme (with added border):
Pokemon Mini version
It can be downloaded from the Cortex page, until I think of a better way to manage the downloads.
It should be fully playable, but there are a few things that need tidying up, and still to be added are the selection screen; move counter and records; sound and music (both absent from the original); and possibly instructions and stuff.

Diary Moved

Saturday, July 30th, 2005

I have brought the Midnight diary into WordPress now, in the vain hope that I might update it a bit more often.
The old stuff is still available here.
I am intending to put some serious time into Midnight, soon, and finally bringing it to version 1.0. It’s been sitting around for too long, and my inability to finish the last 5% of anything is beginning to embarrass me. :-)

Shifting Sands

Friday, July 29th, 2005

I decided to reorganise the blog into a site-wide system rather than just a Cortex blog, so I’ve created a subcategory for Cortex, and will probably add others for the other projects as and when I have anything to say.
I really need to get the site organised now that Team Pokeme have linked to me. Maybe I’ll add a way of reaching this blog in the next few days. :-)


Tuesday, July 26th, 2005

Welcome to the new Cortex blog, documenting my attempt to port a game across several obscure formats.
The game was originally called Sortomatic, and was written in Java (J2ME) for mobile phones.
Current target formats are: Pokemon Mini, WonderSwan, Neo Geo Pocket Color, Gameboy Advance and GP32.